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Interactive Narratives

ANG, Chee Siang (2006) «Rules, gameplay, and narratives in video games», Simulation & Gaming, Sep 2006; vol. 37: pp. 306 - 325.

BIZZOCHI Jim, WOODBURY, Robert F. (2003), «A Case Study in the Design of Interactive Narrative: The Subversion of the Interface», Simulation & Gaming, Vol. 34, No. 4, 550-568 (2003)

CAMERON, Catherine Ann e HUTCHISON. Judith (2009) «Telephone-mediated communication effects on young children’s oral and written narratives», First Language, Nov 2009; vol. 29: pp. 347 - 371.

DOBSON, Michael e H, Daniel (2008), «Exploring interactive stories in an HIV/AIDS learning game: HEALTHSIMNET», Simulation & Gaming, Mar 2008; vol. 39: pp. 39 - 63.

GEORGAKOPOULOU, Alexandra (2006) «The other side of the story: towards a narrative analysis of narratives-in-interaction», Discourse Studies, Apr 2006; vol. 8: pp. 235 - 257.

LANGILL, Caroline Seck (2009), «Self-Emulation: Upgrades in New Media Art and the Potential Loss of Narrative», Convergence: The International Journal of Research into New Media Technologies 2009 15: 347-358

LOPEZ, Lori Kido (2009) «The radical act of 'mommy blogging': redefining motherhood through the blogosphere», New Media & Society, Aug 2009; vol. 11: pp. 729 - 747.

PERRYMAN, Neil (2008) «Doctor Who and the Convergence of Media: A Case Study in `Transmedia Storytelling'», Convergence, Feb 2008; vol. 14: pp. 21 - 39.

POPE, James (2006) «A Future for Hypertext Fiction Convergence» The International Journal of Research into New Media Technologies Vol 12(4): 447–465

RIESER, Martin (1997) «Interactive Narratives: A Form of Fiction?», Convergence, Mar 1997; vol. 3: pp. 10 - 19.

ROIG, Antoni et altri (2009), «Videogame as Media Practice: An Exploration of the Intersections Between Play and Audiovisual Culture», Convergence, Feb 2009; vol. 15: pp. 89 - 103.

RUPPEL, Marc (2009), «Narrative Convergence, Cross-Sited Productions and the Archival Dilemma», Convergence, Aug 2009; vol. 15: pp. 281 - 298.